Laptops are not required for the Saturday program but are required in order to participate on Sunday.Īll information covered will be easily digestible where participants will not have to be technical savvy in order to understand or use the tools, but will still need to know fundamental computer functions such as the Mac/Windows user interface, mouse, keyboard, and etc. The new exhibition Art Meets Hollywood is the museum premiere of Bonnie Lautenbergs new series of digital Art Meets Hollywood: Bonnie Lautenberg at the Boca. Workshop can take minimally 3 hours with breaks In order to use sensors and circuit boards each participant will need to have an Arduino(Leonardo or UNO model) circuit board. a light sensor to trigger an a program to react). Topics covered in Day One of the workshop will be expanded upon showing methods of interactive software being integrated with created hardware and sensors as input (ie. Manipulation of lights, colors, sounds, as well as other outputs in use within art installations will also be discussed. Learning to use sensors, such as pressure, light, infrared, analog, and other inputs, participants will be able to create and integrate electronic interactive systems into their work. Visual Scripting: Programming Without Needing to Codeĭay Two: Interactivity Through Sensors & Circuits.Hardware: Everyday Electronics for Every Interactive Need.“Plug-and-play” hardware will be covered as well using common consumer computer hardware as forms of interaction usable in installation and sculpture. Programs such as video game building software, video performance software, and more will be covered with a large emphasis on tools that can be used with minimal to no computer coding while still being complex and limitless. The subjects and goals of this workshop are to inform participants of what public software tools are available to create interactive media and artworks. Day Two: Interactivity through Sensors & Circuitsĭay One: Creating Interactive Software/Media.Advanced computer experience in professional architectural software. Day One: Creating Interactive Software/Media Welcome to the employment page of the Los Angeles County Museum of Art.WORKSHOP was developed in response to the appetite for contemporary art education geared towards artists living and working in Miami.Ĭomputers or laptops are suggested as they will be used for the workshop, but not required.Įach day the workshops will be split to cover two different subjects: WORKSHOP is a seminar series led by Museum of Contemporary Art (MOCA) curators, local artists and guest speakers who present and discuss topics relating to MOCA exhibitions. The result is new work that incorporates interactive technologies. Art and video game technologies are combined in this two-day technology and interactivity workshop where participants will experiment using tools, software, hardware, circuit boards, and sensors. Samuel Lopez De Victoria, a Masters in Fine Art candidate at the University of Florida in Art and Technology, hosts a seminar on interactive software and video gaming industry. ![]() His works are 100% digital, output on canvas using the ‘Giclée’ method and uniquely certified.Saturday & Sunday, October 19 & 20, 2-5 pm In 2010 he was honoured, amongst hundreds of digital artists, with the title of Grand Master of Digital Painting by the MOCA (Museum of Computer Art) in New York, where Peter’s art is present.īack from the United States, he continues painting at his home in the south of France and today he presents to us his latest visions. He participated at the first digital art section at the Florence Biennale in Italy in 2009. Peter entered into the Drouot Cotation dictionary in 2004. Rewarded on several occasions, he was invited to inaugurate the first multimedia exhibition at the Paris Fair in 1999, an event showcasing plasma screens which are now part of our daily lives. He exercises his talent as a new argonaute confirmed by the many international invitations and orders from Germany, Italy, Japan, Mexico, Switzerland, United Arab Emirates and the USA.Īware of the incredible range that the digital palette offers, a world in thousands of layers, he plunges as a pioneer exploring freedom a surrealistic adventure of fabulous fantasy. Peter is now celebrating 30 years of digital creation. Working in his studio in Paris for 10 years, he created his first images for companies such as Dassault, Aerospatiale, Sony Music, Renault and Lucent TechnologiesĪs well as many famous advertising companies, combining the passion of a researcher and the skill of a technician, boldly wielding his new tool. In 1986 Peter realised his other passion and talent as a painter. Peter had two passions in life: To be a singer and a painter.įirst comes a career as a singer, with 25 years of showbizz, stage, television shows, fifteen records as well as receiving the honour of representing Monaco in the 1972 Eurovision Song Contest.
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